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svn-gvsig-desktop / trunk / org.gvsig.desktop / org.gvsig.desktop.library / org.gvsig.symbology / org.gvsig.symbology.lib / org.gvsig.symbology.lib.api / src / main / java / org / gvsig / symbology / fmap / mapcontext / rendering / symbol / style / IArrowDecoratorStyle.java @ 47476

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/**
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 * gvSIG. Desktop Geographic Information System.
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 *
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 * Copyright (C) 2007-2013 gvSIG Association.
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 3
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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 * MA  02110-1301, USA.
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 *
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 * For any additional information, do not hesitate to contact us
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 * at info AT gvsig.com, or visit our website www.gvsig.com.
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 */
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package org.gvsig.symbology.fmap.mapcontext.rendering.symbol.style;
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import java.awt.Graphics2D;
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import java.awt.geom.AffineTransform;
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import org.gvsig.fmap.dal.feature.Feature;
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import org.gvsig.fmap.geom.Geometry;
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import org.gvsig.fmap.geom.exception.CreateGeometryException;
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import org.gvsig.fmap.mapcontext.rendering.symbols.styles.IStyle;
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import org.gvsig.symbology.fmap.mapcontext.rendering.symbol.marker.IMarkerSymbol;
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/**
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 * @author gvSIG Team
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 * @version $Id$
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 *
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 */
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public interface IArrowDecoratorStyle extends IStyle {
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        /**
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         * Obtains the number of arrows that the user wants to draw in the same line.
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         * @return
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         */
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        public int getArrowMarkerCount();
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        /**
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         * Defines the number of arrows that the user wants to draw in the same line.
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         * @return
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         */
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        public void setArrowMarkerCount(int arrowMarkerCount);
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        /**
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         * Defines the flipAll attribute.If the value of this attribute is true all the
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         * arrows that we had drawn in the same line will be flipped.
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         * @return
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         */
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        public boolean isFlipAll();
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        /**
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         * Obtains the flipAll attribute.If the value of this attribute is true all the
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         * arrows that we had drawn in the same line will be flipped.
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         * @return
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         */
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        public void setFlipAll(boolean flipAll);
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        /**
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         * Obtains the flipFirst attribute.If it is true only the first arrow of the line
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         * will be flipped.The rest will keep the same orientation.
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         * @return
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         */
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        public boolean isFlipFirst();
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        /**
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         * Sets the flipFirst attribute.If it is true only the first arrow of the line
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         * will be flipped.The rest will keep the same orientation.
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         * @return
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         */
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        public void setFlipFirst(boolean flipFirst);
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        /**
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         * Gets the followLineAngle attribute.This attribute allows the arrow that we are
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         * going to draw to be more or less aligned with the line where it will be included (depending on the angle) .
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         * @return
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         */
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        public boolean isFollowLineAngle();
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        /**
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         * Sets the followLineAngle attribute.This attribute allows the arrow that we are
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         * going to draw to be more or less aligned with the line where it will be included.
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         * (depending on the angle).
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         * @param followingLineAngle
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         * @return
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         */
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        public void setFollowLineAngle(boolean followLineAngle);
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        /**
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         * Draws an arrow(or other symbol that substitutes an arrow selected by the user)
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         * in a line.When the line is drawn, the symbol is added and takes care of the different
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         * options of the user(for example if he wants to flip the first symbol or all and
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         * the number of symbols per line to be drawn)
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         * @param g
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         * @param affineTransform, can be null
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         * @param feature 
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         * @param shp
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         * @throws CreateGeometryException 
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         */
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        public void draw(Graphics2D g, AffineTransform affineTransform,
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                        Geometry geom, Feature feature) throws CreateGeometryException;
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        public IMarkerSymbol getMarker();
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        public void setMarker(IMarkerSymbol marker);
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}