svn-gvsig-desktop / trunk / org.gvsig.desktop / org.gvsig.desktop.compat.cdc / org.gvsig.fmap.geometry / org.gvsig.fmap.geometry.api / src / main / java / org / gvsig / fmap / geom / handler / Handler.java @ 40559
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/**
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* gvSIG. Desktop Geographic Information System.
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*
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* Copyright (C) 2007-2013 gvSIG Association.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 3
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301, USA.
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*
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* For any additional information, do not hesitate to contact us
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* at info AT gvsig.com, or visit our website www.gvsig.com.
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*/
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package org.gvsig.fmap.geom.handler; |
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import java.awt.geom.Point2D; |
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/**
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* <p>In a <i>FMap</i> graphic layer, each geometry drawn has control points named <i>handlers</i>
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* that allow user to move, modify, set, ... that geometry.</p>
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*
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* <p>Each geometry will have its own handlers, and each one can have different behavior
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* according its nature.</p>
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*
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* <p>The <code>Handler</code> interface defines the least set of common methods for all
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* geometry handlers.</p>
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*/
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public interface Handler { |
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/**
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* <p>Generic method of moving in 2D a handler of a geometry using two numbers that
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* represent the 2D coordinates.</p>
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*
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* <p>Each handler of each geometry adapts this method to its own behavior in that
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* geometry, that implies that could not be implemented.</p>
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*
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* @param x first dimension coordinate
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* @param y second dimension coordinate
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*
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* @see #set(double, double)
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*/
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public void move(double x, double y); |
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/**
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* <p>Generic method of situating in 2D a handler of a geometry using two numbers
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* that represent the 2D coordinates.</p>
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*
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* <p>Each handler of each geometry adapts this method to its own behavior in that
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* geometry, that implies that could not be implemented.</p>
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*
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* @param x first dimension coordinate
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* @param y second dimension coordinate
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*
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* @see #move(double, double)
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* @see #getPoint()
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*/
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public void set(double x, double y); |
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/**
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* <p>Generic method of getting the 2D point that represents a handler of a geometry.</p>
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*
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* <p>Each handler of each geometry adapts this method to its own behavior in that
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* geometry, that implies that could not be implemented.</p>
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*
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* @return point 2D that represents this handler of geometry
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*
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* @see #set(double, double)
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* @see #move(double, double)
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*/
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public Point2D getPoint(); |
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/**
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* <p>Returns <code>true</code> if the object is a <code>Handler</code> and has the
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* same coordinates as this one.</p>
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*
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* @param obj the reference object with which to compare
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* @return <code>true</code> if this object is the same as the <code>obj</code>
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* argument; <code>false</code> otherwise
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*
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* @see #getPoint()
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*/
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public boolean equalsPoint(Object obj); |
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} |