svn-gvsig-desktop / trunk / org.gvsig.desktop / org.gvsig.desktop.compat.cdc / org.gvsig.fmap.geometry / org.gvsig.fmap.geometry.api / src / main / java / org / gvsig / fmap / geom / primitive / SurfaceAppearance.java @ 40435
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/* gvSIG. Geographic Information System of the Valencian Government
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* osgVP. OSG Virtual Planets.
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*
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* Copyright (C) 2007-2008 Infrastructures and Transports Department
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* of the Valencian Government (CIT)
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301, USA.
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*
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*/
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/*
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* AUTHORS (In addition to CIT):
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* 2008 Instituto de Autom?tica e Inform?tica Industrial, UPV.
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*/
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package org.gvsig.fmap.geom.primitive; |
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/**
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* This interface serves to set the surface appearance characteristics like textures
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* materials or colors.
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*
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*/
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/**
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*
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* @author Jordi Torres Fabra <jtorres@ai2.upv.es>
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*
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*/
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public interface SurfaceAppearance extends Appearance { |
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public static final class AttributeBinding { |
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public static final int BIND_OFF = 0; |
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public static final int BIND_OVERALL = 1; |
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public static final int BIND_PER_PRIMITIVE_SET = 2; |
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public static final int BIND_PER_PRIMITIVE = 3; |
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public static final int BIND_PER_VERTEX = 4; |
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} |
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public static class PrimitiveMode { |
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public static final int POINTS = 0; |
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public static final int LINES = 1; |
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public static final int LINE_STRIP = 3; |
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public static final int LINE_LOOP = 2; |
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public static final int TRIANGLES = 4; |
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public static final int TRIANGLE_STRIP = 5; |
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public static final int TRIANGLE_FAN = 6; |
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public static final int QUADS = 7; |
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public static final int QUAD_STRIP = 8; |
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public static final int POLYGON = 9; |
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} |
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public static class PrimitiveType { |
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public static final int PrimitiveType = 0; |
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public static final int DrawArrays = 1; |
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public static final int DrawArrayLengths = 2; |
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public static final int DrawElementsUInt = 5; |
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} |
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/**
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* Add a normal vector to the normal array of the surface
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*
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* @param p
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*/
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public void addNormal(Point p); |
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/**
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* Sets normal vector in a concrete position.
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*
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* @param position
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* the array position to set the normal vector
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* @param p
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* the normal vector to set (dimension 3)
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*
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*/
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public void setNormalAt(int position, Point p); |
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/**
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* Gets the normal vector in a concrete position
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*
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* @param position
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* the direct position
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* @return the normal vector
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*
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*/
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public Point getNormalAt(int position); |
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/**
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* Get the number of normals in the surface
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*
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* @return an integer representing the number of normals
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*/
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public int getNumNormals(); |
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/**
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* Remove normal vector in a concrete position
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*
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* @param position
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* the direct position
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*/
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public void removeNormal(int position); |
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/**
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* Sets the binding of normal array to Surface Geometry.
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*
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* @param binding
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* Value of the binding
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*
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*/
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public void setNormalBinding(AttributeBinding binding); |
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/**
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* Gets the binding of normal array
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*
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* @return Value representing attributeBinding
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*
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*/
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public AttributeBinding getNormalBinding();
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/**
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* Adds a texture coordinate to TexCoord array in Surface
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*
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* @param p
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* the texture coordinate (dimension 2)
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*/
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public void addTextureCoord(Point p); |
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/**
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* Set texture coordinate at concrete position
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*
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* @param position
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* the concrete position
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* @param p
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* the texture coordinate value
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*/
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public void setTextureCoordAt(int position, Point p); |
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/**
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* Get texture coordinate at concrete position
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*
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* @param position
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* the concrete position
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* @return the texure coordinate (dimension 2)
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*/
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public Point getTextureCoordAt(int position); |
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/**
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* Gets the number of texture coordinates in the texcoord array of the
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* surface
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*
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* @return the number of texture coordinates
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*/
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public int getNumTextureCoords(); |
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/**
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* Remove texture coordinate at concrete position
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*
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* @param position
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*/
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public void removeTextureCoord(int position); |
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/**
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* Add a index in the index array of the surface
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*
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* @param element
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* the index to add
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*/
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public void addIndex(int element); |
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/**
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* Get the index element at concrete position
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*
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* @param position
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* the concrete position
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* @return teh index element
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*/
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public int getIndexAt(int position); |
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/**
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* Set an index element in a concrete position
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*
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* @param position
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* the concrete position
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* @param element
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* the index element
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*/
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public void setIndexAt(int position, int element); |
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/**
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* Remove index element at concrete position
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*
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* @param position
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* the concrete position
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*/
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public void removeIndex(int position); |
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/**
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* Get number of indices in the index array of the surface
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*
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* @return the number of indices
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*/
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public int getNumIndices(); |
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/**
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* Get the primitive mode of the surface
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*
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* @return the primitive mode
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*/
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public PrimitiveMode getPrimitiveMode();
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/**
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* Sets the primitive mode of the surface
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*
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* @param mode
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* the primitive mode
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*/
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public void setPrimitiveMode(PrimitiveMode mode); |
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/**
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* Get the primitive type of the surface
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*
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* @return the primitive type
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*/
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public PrimitiveType getPrimitiveType();
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/**
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* Set the primitive type of the surface
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*
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* @param type
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* the primitive type
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*/
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public void setPrimitiveType(PrimitiveType type); |
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/**
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* Add a color to teh color array of the surface
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*
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* @param p
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* the color(dimension 4 rgba)
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*/
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public void addColor(Point p); |
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/**
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* Set a color in a concrete position of the color array
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*
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* @param position
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* the concrete position
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* @param p
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* the color(dimension 4 rgba)
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*/
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public void setColorAt(int position, Point p); |
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/**
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* Get the color at concrete position
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*
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* @param position
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* the concrete position
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* @return the color
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*/
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public Point getColorAt(int position); |
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/**
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* Remove color in a concrete position
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*
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* @param position
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* the concrete position
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*/
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public void removeColor(int position); |
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/**
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* Get the number of colors in the color array of the surface
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*
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* @return
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*/
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public int getNumColors(); |
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/**
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* Sets the colorbinding of the color array of the surface
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*
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* @param binding
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* attribute binding representing color binding
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*/
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public void setColorBinding(AttributeBinding binding); |
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/**
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* Get the color binding of the color array of the surface
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*
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* @return Attribute binding representing color binding
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*/
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public AttributeBinding getColorBinding();
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} |