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svn-gvsig-desktop / trunk / extensions / extGraph / src / org / gvsig / fmap / algorithm / triangulation / AbstractTriangulator.java @ 39203

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/* gvSIG. Geographic Information System of the Valencian Government
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 *
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 * Copyright (C) 2007-2008 Infrastructures and Transports Department
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 * of the Valencian Government (CIT)
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 * 
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 * 
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 * 
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
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 * MA  02110-1301, USA.
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 * 
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 */
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/*
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 * AUTHORS (In addition to CIT):
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 * 2008 Software Colaborativo (www.scolab.es)   development
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 */
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package org.gvsig.fmap.algorithm.triangulation;
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import java.awt.geom.Rectangle2D;
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import java.util.List;
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/**
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 * @author Francisco Jos? Pe?arrubia (fjp@scolab.es)
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 * 
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 */
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public abstract class AbstractTriangulator implements Triangulator {
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        protected TIN tin = new TIN();
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        protected Rectangle2D.Double fullExtent = null;
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        protected Vertex firstVertex = null;
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//        protected List<Vertex> vertices = new ArrayList<Vertex>();
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//        protected List<Triangle> triangles = new ArrayList<Triangle>();
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        public void addVertex(Vertex v) {
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                tin.addVertex(v);
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                if (firstVertex != null)
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                        if (fullExtent == null) {
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                                fullExtent = new Rectangle2D.Double();
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                                fullExtent.setFrameFromDiagonal(v.getX(), v.getY(), 
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                                        firstVertex.getX(), firstVertex.getY());
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                        }
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                        else
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                                fullExtent.add(v.getX(), v.getY());
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                if (firstVertex == null) 
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                        firstVertex = v;
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        }
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        public List<Triangle> getTriangles() {
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                return tin.getTriangles();
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        }
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}