v1_2_Build_1205
pre_v1_2_Build_1205
Upgrade class, new code to manage raterize layers
update classpath
include jar generation.
updated build for standart gvSIG build
added libgdal1.4.0 to depman in linux
Comment the system.out.
Upgrade class. Now use the methods to get / set variables.
Upgraded libraries
Added picking to test intersections.
Bug solved.
fixed get lat/lon in planet
fixed lighting mode on hud
Improved libraries.
Trying to fix transparency problems
New reimplementation using the extent to request a tile
Package remove
Improved libraries, added new target to allow update from cache or from remote.
Refactor clases.
Refactor classes and removed it from this place.
Pump libjosg to 2.0, reflecting changed in ext3Dgui and lib3DMap
New package to manage the 3D simbology. - I3DFeature is the common interface for all classes. - Line3DFeature is to manage polylines 3D. It generates the josg node using the symbol and the geometry. - Point3DFeature is to manage points 3D. It generates the josg node using the symbol and the geometry....
Now VectorCacheServices does not use the strategy. I remove all the dependencies with the FeatureVisitor.
Now use iterators to get all the pairs symbol, geometry.
Movemos bibliotecas 3D al trunk
Reorganized repository to the same directory structure as gvsig
Add code to refresh layers transparency when the user invalidate the view 3D.
Upgraded to the new version of libraries, trying to fixthe problem of conversions.
Upgrade class. Now i use the transparency of the layer without the transparency of 3D properties.
Added target update-binaries using depman
Added external of depman
Removed binaries from repository.Added DepMan to get Binaries.
Upgrade this files to make compatible with gvSIG head.
Renamed ext3D to lib3DMap
Upgraded to the new libjosg libraries.linux native libraries.
win32 native libraries.
Refactoring to make compatible with new josg v1.1.
win32 binaries
Fixed bug (linux32 version)
Fixed bugs libjosg
Improved libjosg libraries (linux32 version)
Improved libjosg libraries (win32 version)
Fixed binaries in w32
Fixed native libraries on win32
Added new jar libraries and new native libraries for linux
First step of changing to libjosg on linux.
Upgrade to copy resources directory to ext3Dgui
Upgrade classpath libraries.
Changes to make compatible ext3D with the head revision.
Class removed. Nobody use this class.
Insert new package to manage navigation for 3D.Solve bug in MapControl3D in method setTool(). Now you don´t need View3D class to do anything in framework 3D.
comment this three lines because exits a bug. this bug is about cursor tools.
target name="copy-images" deleted
remove import
Refactoring, now ext3D is separate in two projects. Ext3D and ext3Dgui.
Tag of ext3D_v1.1 branch pre gui refactor
Insert new methods to complement canvas listener
Insert new planet listener
Add new feature
Upgrade test
Introduce new librarie gvsig-exceptions.jar
Remove import.
Cleaning line code.
Upgrade import package: - Introduce new package gvSIG-exception
Insert new attribute.
Upgrade build file: -New target "build-base-3D" -Update properties.
Include new method to separete coordinates into degrees, hours and seconds
Change legend to Ilegend interfacfe.
including new exceptions.
Bug solved. addNodeToPoint() method runs correctly
including new exceptions. Using new method to get menu items.
Register mouseListener to viewer class. Use mouse click to insert 3D objects to scene.
Use mouse click to insert 3D objects to scene.
testing to use iterator over shape file. class are not strategy now.
Change register method
including new exceptions
change priority of the 3D extension
refactoring to use new ViewPort3D
Bug solved. noth activation run correctly
Check projection when adding layers. Added dirty flag to viewport for locator control
ViewPort3D functionality to support Information tool
Do not update status bar as mouse moves
comment setColor method. Set the color using symbol
Now enable Locator context
Now enable Locator context. to do this insert new ViewPort3D
Default color to labels
New tool enable. Use it to insert 3D objects
Persist FLayers3D as FLayers, to avoid project reading problems
post-pilot refactoring