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gvsig-3d / 1.10 / trunk / libraries / lib3DMap @ 94

Name Size Revision Age Author Comment
  config 5 about 14 years Jesús Zarzoso Branch from gvSIG repo import
  resources 5 about 14 years Jesús Zarzoso Branch from gvSIG repo import
  src 94 over 13 years María Ten Bug #14746 Fixed: Changed dialog for vector hei...
  test 5 about 14 years Jesús Zarzoso Branch from gvSIG repo import
build.number 86 Bytes 5 about 14 years Jesús Zarzoso Branch from gvSIG repo import
build.xml 4.11 KB 5 about 14 years Jesús Zarzoso Branch from gvSIG repo import
pom.xml 2.88 KB 78 over 13 years Rafa Gaitán fixed pom version problem

Latest revisions

# Date Author Comment
94 11/22/2010 05:21 PM María Ten

Bug #14746 Fixed: Changed dialog for vector height features to DataInput field to use localization for millions and comma separators. Changed some misspelling methods and parse the numeric value to float instead of integer.

92 11/22/2010 03:36 PM María Ten

Bug #14742 Fixed: Modified the addLayerToTerrain method of MapContext3D to clear cache when a rasterized vector layer is loaded.

91 11/22/2010 01:39 PM Rafa Gaitán

added method to compute de maximum resolution level for elevation layers, currently is not active by default

90 11/22/2010 12:27 PM María Ten

Solved issue in legendChanged of MapContext3D

89 11/19/2010 05:18 PM María Ten

Solved bug with editor listener when there is more than one 3D object in the same layer

86 11/12/2010 03:51 PM María Ten

Bug #14731 Fixed: Changed raypick intersection to polytope intersection to avoid picking with points. We added a new method that returns only the first intersection instead all of them to compute intersections faster.

78 11/10/2010 01:12 PM Rafa Gaitán

fixed pom version problem

77 11/09/2010 01:20 PM María Ten

Bug #14722 Fixed: Delete labels vector at cache services before a new redraw

76 11/09/2010 12:12 PM María Ten

Bug #14721 Fixed: Changed method toMapDistance to avoid bugs using information tool.

71 11/05/2010 10:26 AM Jordi Torres

Updating to osgvp 2.8.3-SNAPSHOT

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