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*
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* $Id$
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* $Log$
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* Revision 1.5 2006-11-06 17:08:45 jaume
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* Revision 1.6 2006-11-07 08:52:30 jaume
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* *** empty log message ***
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*
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* Revision 1.5 2006/11/06 17:08:45 jaume
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* *** empty log message ***
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*
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* Revision 1.4 2006/11/06 16:06:52 jaume
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* *** empty log message ***
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*
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import java.awt.Dimension;
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import java.awt.Graphics2D;
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import java.awt.Paint;
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import java.awt.Rectangle;
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import java.awt.RenderingHints;
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import java.awt.Shape;
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import java.awt.TexturePaint;
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import java.awt.geom.AffineTransform;
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import java.awt.geom.Point2D;
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import java.awt.image.BufferedImage;
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import java.util.ArrayList;
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import com.iver.cit.gvsig.fmap.core.FShape;
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private double xSeparation = 20;
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private double ySeparation = 20;
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private Dimension markerSize = new Dimension(7,7);
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private TexturePaint texture;
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public boolean isGrid() {
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return grid;
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}
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public void drawInsideRectangle(Graphics2D g, AffineTransform scaleInstance, Rectangle r) {
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Point2D[] points = calculatePoints(r);
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/*Point2D[] points = calculatePoints(r);
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for (int i = 0; i < points.length; i++) {
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Rectangle myRect = new Rectangle((int) points[i].getX(),
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(int) points[i].getY(),
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(int) markerSize.getHeight(),
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(int) markerSize.getWidth());
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markerSymbol.drawInsideRectangle(g, scaleInstance, myRect);
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}
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}*/
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int w=7;
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int h=7;
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BufferedImage bi = null;
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Graphics2D big = null;
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Rectangle rProv = new Rectangle();
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rProv.setFrame(0, 0,w,h);
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Paint resulPatternFill = null;
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bi= new BufferedImage(w, h, BufferedImage.TYPE_INT_ARGB);
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Graphics2D gAux = bi.createGraphics();
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markerSymbol.drawInsideRectangle(gAux, new AffineTransform(), rProv);
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resulPatternFill = new TexturePaint(bi,rProv);
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// BufferedImage image = new BufferedImage(7, 7, BufferedImage.TYPE_INT_ARGB);
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// Graphics2D gAux = image.createGraphics();
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// Rectangle rect = new Rectangle(0,0, 7,7);
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// markerSymbol.drawInsideRectangle(gAux, scaleInstance, rect);
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// gAux.setPaint(new TexturePaint(image, rect));
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g.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
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RenderingHints.VALUE_ANTIALIAS_ON);
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g.setPaint(resulPatternFill);
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g.drawRect(0, 0, r.width, r.height);
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}
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private Point2D[] calculatePoints(Rectangle r) {
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