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/*
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 * Created on 10-jun-2004
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 *
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 * TODO To change the template for this generated file go to
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 * Window - Preferences - Java - Code Generation - Code and Comments
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 */
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/* gvSIG. Sistema de Informaci?n Geogr?fica de la Generalitat Valenciana
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 *
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 * Copyright (C) 2004 IVER T.I. and Generalitat Valenciana.
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,USA.
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 *
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 * For more information, contact:
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 *
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 *  Generalitat Valenciana
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 *   Conselleria d'Infraestructures i Transport
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 *   Av. Blasco Ib??ez, 50
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 *   46010 VALENCIA
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 *   SPAIN
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 *
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 *      +34 963862235
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 *   gvsig@gva.es
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 *      www.gvsig.gva.es
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 *
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 *    or
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 *
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 *   IVER T.I. S.A
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 *   Salamanca 50
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 *   46005 Valencia
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 *   Spain
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 *
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 *   +34 963163400
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 *   dac@iver.es
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 */
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package com.iver.cit.gvsig.fmap.core;
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/**
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 * @author FJP
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 *
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 */
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/*
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 * @(#)GeneralPathX.java        1.58 03/01/23
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 *
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 * Copyright 2003 Sun Microsystems, Inc. All rights reserved.
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 * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
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 */
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import java.awt.Shape;
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import java.awt.geom.AffineTransform;
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import java.awt.geom.FlatteningPathIterator;
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import java.awt.geom.IllegalPathStateException;
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import java.awt.geom.PathIterator;
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import java.awt.geom.Point2D;
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import java.awt.geom.Rectangle2D;
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import java.io.Serializable;
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import java.util.ArrayList;
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import org.cresques.cts.ICoordTrans;
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import org.gvsig.geoutils.sun.awt.geom.Crossings;
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import org.gvsig.geoutils.sun.awt.geom.Curve;
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import com.iver.cit.gvsig.fmap.core.v02.FConverter;
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import com.vividsolutions.jts.algorithm.CGAlgorithms;
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import com.vividsolutions.jts.geom.Coordinate;
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import com.vividsolutions.jts.geom.CoordinateList;
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import com.vividsolutions.jts.geom.CoordinateSequences;
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import com.vividsolutions.jts.geom.impl.CoordinateArraySequence;
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/**
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 * The <code>GeneralPathX</code> class represents a geometric path
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 * constructed from straight lines, and quadratic and cubic
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 * (B&eacute;zier) curves.  It can contain multiple subpaths.
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 * <p>
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 * The winding rule specifies how the interior of a path is
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 * determined.  There are two types of winding rules:
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 * EVEN_ODD and NON_ZERO.
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 * <p>
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 * An EVEN_ODD winding rule means that enclosed regions
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 * of the path alternate between interior and exterior areas as
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 * traversed from the outside of the path towards a point inside
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 * the region.
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 * <p>
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 * A NON_ZERO winding rule means that if a ray is
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 * drawn in any direction from a given point to infinity
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 * and the places where the path intersects
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 * the ray are examined, the point is inside of the path if and only if
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 * the number of times that the path crosses the ray from
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 * left to right does not equal the  number of times that the path crosses
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 * the ray from right to left.
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 * @version 1.58, 01/23/03
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 * @author Jim Graham
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 */
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public class GeneralPathX implements Shape, Cloneable, Serializable {
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    /**
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     * An even-odd winding rule for determining the interior of
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     * a path.
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     */
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    public static final int WIND_EVEN_ODD = PathIterator.WIND_EVEN_ODD;
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    /**
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     * A non-zero winding rule for determining the interior of a
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     * path.
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     */
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    public static final int WIND_NON_ZERO = PathIterator.WIND_NON_ZERO;
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    // For code simplicity, copy these constants to our namespace
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    // and cast them to byte constants for easy storage.
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    private static final byte SEG_MOVETO  = (byte) PathIterator.SEG_MOVETO;
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    private static final byte SEG_LINETO  = (byte) PathIterator.SEG_LINETO;
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    private static final byte SEG_QUADTO  = (byte) PathIterator.SEG_QUADTO;
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    private static final byte SEG_CUBICTO = (byte) PathIterator.SEG_CUBICTO;
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    private static final byte SEG_CLOSE   = (byte) PathIterator.SEG_CLOSE;
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    byte[] pointTypes;
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    double[] pointCoords;
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    int numTypes;
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    int numCoords;
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    int windingRule;
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    static final int INIT_SIZE = 20;
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    static final int EXPAND_MAX = 500;
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    private static final int curvesize[] = {2, 2, 4, 6, 0};
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    /**
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     * Constructs a new <code>GeneralPathX</code> object.
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     * If an operation performed on this path requires the
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     * interior of the path to be defined then the default NON_ZERO
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     * winding rule is used.
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     * @see #WIND_NON_ZERO
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     */
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    public GeneralPathX() {
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        // this(WIND_NON_ZERO, INIT_SIZE, INIT_SIZE);
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            this(WIND_EVEN_ODD, INIT_SIZE, INIT_SIZE);
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    }
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    /**
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     * Constructs a new <code>GeneralPathX</code> object with the specified
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     * winding rule to control operations that require the interior of the
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     * path to be defined.
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     * @param rule the winding rule
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     * @see #WIND_EVEN_ODD
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     * @see #WIND_NON_ZERO
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     */
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    public GeneralPathX(int rule) {
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        this(rule, INIT_SIZE, INIT_SIZE);
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    }
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    /**
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     * Constructs a new <code>GeneralPathX</code> object with the specified
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     * winding rule and the specified initial capacity to store path
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     * coordinates. This number is an initial guess as to how many path
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     * segments are in the path, but the storage is expanded
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     * as needed to store whatever path segments are added to this path.
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     * @param rule the winding rule
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     * @param initialCapacity the estimate for the number of path segments
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     * in the path
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     * @see #WIND_EVEN_ODD
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     * @see #WIND_NON_ZERO
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     */
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    public GeneralPathX(int rule, int initialCapacity) {
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        this(rule, initialCapacity, initialCapacity);
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    }
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    /**
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     * Constructs a new <code>GeneralPathX</code> object with the specified
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     * winding rule and the specified initial capacities to store point types
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     * and coordinates.
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     * These numbers are an initial guess as to how many path segments
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     * and how many points are to be in the path, but the
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     * storage is expanded as needed to store whatever path segments are
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     * added to this path.
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     * @param rule the winding rule
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     * @param initialTypes the estimate for the number of path segments
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     * in the path
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     * @param initialCapacity the estimate for the number of points
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     * @see #WIND_EVEN_ODD
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     * @see #WIND_NON_ZERO
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     */
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    GeneralPathX(int rule, int initialTypes, int initialCoords) {
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        setWindingRule(rule);
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        pointTypes = new byte[initialTypes];
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        pointCoords = new double[initialCoords * 2];
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    }
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    /**
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     * Constructs a new <code>GeneralPathX</code> object from an arbitrary
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     * {@link Shape} object.
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     * All of the initial geometry and the winding rule for this path are
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     * taken from the specified <code>Shape</code> object.
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     * @param s the specified <code>Shape</code> object
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     */
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    public GeneralPathX(Shape s) {
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        // this(WIND_NON_ZERO, INIT_SIZE, INIT_SIZE);
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            this(WIND_EVEN_ODD, INIT_SIZE, INIT_SIZE);
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        PathIterator pi = s.getPathIterator(null);
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        setWindingRule(pi.getWindingRule());
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        append(pi, false);
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    }
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    private void needRoom(int newTypes, int newCoords, boolean needMove) {
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        if (needMove && numTypes == 0) {
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            throw new IllegalPathStateException("missing initial moveto "+
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                                                "in path definition");
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        }
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        int size = pointCoords.length;
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        if (numCoords + newCoords > size) {
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            int grow = size;
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            if (grow > EXPAND_MAX * 2) {
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                grow = EXPAND_MAX * 2;
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            }
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            if (grow < newCoords) {
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                grow = newCoords;
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            }
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            double[] arr = new double[size + grow];
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            System.arraycopy(pointCoords, 0, arr, 0, numCoords);
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            pointCoords = arr;
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        }
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        size = pointTypes.length;
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        if (numTypes + newTypes > size) {
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            int grow = size;
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            if (grow > EXPAND_MAX) {
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                grow = EXPAND_MAX;
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            }
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            if (grow < newTypes) {
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                grow = newTypes;
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            }
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            byte[] arr = new byte[size + grow];
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            System.arraycopy(pointTypes, 0, arr, 0, numTypes);
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            pointTypes = arr;
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        }
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    }
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    /**
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     * Adds a point to the path by moving to the specified
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     * coordinates.
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     * @param x,&nbsp;y the specified coordinates
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     */
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    public synchronized void moveTo(double x, double y) {
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        if (numTypes > 0 && pointTypes[numTypes - 1] == SEG_MOVETO) {
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            pointCoords[numCoords - 2] = x;
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            pointCoords[numCoords - 1] = y;
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        } else {
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            needRoom(1, 2, false);
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            pointTypes[numTypes++] = SEG_MOVETO;
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            pointCoords[numCoords++] = x;
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            pointCoords[numCoords++] = y;
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        }
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    }
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    /**
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     * Adds a point to the path by drawing a straight line from the
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     * current coordinates to the new specified coordinates.
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     * @param x,&nbsp;y the specified coordinates
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     */
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    public synchronized void lineTo(double x, double y) {
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        needRoom(1, 2, true);
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        pointTypes[numTypes++] = SEG_LINETO;
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        pointCoords[numCoords++] = x;
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        pointCoords[numCoords++] = y;
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    }
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    /**
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     * Adds a curved segment, defined by two new points, to the path by
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     * drawing a Quadratic curve that intersects both the current
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     * coordinates and the coordinates (x2,&nbsp;y2), using the
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     * specified point (x1,&nbsp;y1) as a quadratic parametric control
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     * point.
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     * @param x1,&nbsp;y1 the coordinates of the first quadratic control
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     *                point
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     * @param x2,&nbsp;y2 the coordinates of the final endpoint
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     */
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    public synchronized void quadTo(double x1, double y1, double x2, double y2) {
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        needRoom(1, 4, true);
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        pointTypes[numTypes++] = SEG_QUADTO;
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        pointCoords[numCoords++] = x1;
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        pointCoords[numCoords++] = y1;
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        pointCoords[numCoords++] = x2;
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        pointCoords[numCoords++] = y2;
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    }
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    /**
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     * Adds a curved segment, defined by three new points, to the path by
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     * drawing a B&eacute;zier curve that intersects both the current
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     * coordinates and the coordinates (x3,&nbsp;y3), using the
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     * specified points (x1,&nbsp;y1) and (x2,&nbsp;y2) as
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     * B&eacute;zier control points.
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     * @param x1,&nbsp;y1 the coordinates of the first B&eacute;ezier
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     *                control point
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     * @param x2,&nbsp;y2 the coordinates of the second B&eacute;zier
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     *                control point
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     * @param x3,&nbsp;y3 the coordinates of the final endpoint
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     */
307
    public synchronized void curveTo(double x1, double y1,
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                    double x2, double y2,
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                    double x3, double y3) {
310
        needRoom(1, 6, true);
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        pointTypes[numTypes++] = SEG_CUBICTO;
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        pointCoords[numCoords++] = x1;
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        pointCoords[numCoords++] = y1;
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        pointCoords[numCoords++] = x2;
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        pointCoords[numCoords++] = y2;
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        pointCoords[numCoords++] = x3;
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        pointCoords[numCoords++] = y3;
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    }
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    /**
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     * Closes the current subpath by drawing a straight line back to
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     * the coordinates of the last <code>moveTo</code>.  If the path is already
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     * closed then this method has no effect.
324
     */
325
    public synchronized void closePath() {
326
        if (numTypes == 0 || pointTypes[numTypes - 1] != SEG_CLOSE) {
327
            needRoom(1, 0, true);
328
            pointTypes[numTypes++] = SEG_CLOSE;
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        }
330
    }
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    /**
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     * Check if the first part is closed.
334
     * @return
335
     */
336
    public boolean isClosed()
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    {
338
                PathIterator theIterator = getPathIterator(null, FConverter.FLATNESS); //polyLine.getPathIterator(null, flatness);
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                double[] theData = new double[6];
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        double xFinal = 0;
341
        double yFinal = 0;
342
        double xIni = 0;
343
        double yIni = 0;
344
        boolean first = true;
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346
                while (!theIterator.isDone()) {
347
                        //while not done
348
                        int theType = theIterator.currentSegment(theData);
349

    
350
                        switch (theType) {
351
                                case PathIterator.SEG_MOVETO:
352
                                        xIni = theData[0];
353
                                        yIni = theData[1];
354
                                        if (!first)
355
                                        {
356
                                                break;
357
                                        }
358
                                        first = false;
359
                                        break;
360

    
361
                                case PathIterator.SEG_LINETO:
362
                                        xFinal = theData[0];
363
                                        yFinal = theData[1];
364
                                        break;
365
                                case PathIterator.SEG_CLOSE:
366
                                        return true;
367

    
368
                        } //end switch
369

    
370
                        theIterator.next();
371
                }
372
              if ((xFinal == xIni) && (yFinal == yIni))
373
                    return true;
374
            return false;
375

    
376

    
377

    
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//        double xFinal = pointCoords[numCoords -2];
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//        double yFinal = pointCoords[numCoords -1];
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//        double xIni = pointCoords[0];
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//        double yIni = pointCoords[1];
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//
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//        if (pointTypes[numTypes-1] == SEG_CLOSE)
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//                return true;
385
//        if ((xFinal == xIni) && (yFinal == yIni))
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//                return true;
387
//        return false;
388

    
389
    }
390

    
391

    
392
    /**
393
     * Appends the geometry of the specified <code>Shape</code> object to the
394
     * path, possibly connecting the new geometry to the existing path
395
     * segments with a line segment.
396
     * If the <code>connect</code> parameter is <code>true</code> and the
397
     * path is not empty then any initial <code>moveTo</code> in the
398
     * geometry of the appended <code>Shape</code>
399
     * is turned into a <code>lineTo</code> segment.
400
     * If the destination coordinates of such a connecting <code>lineTo</code>
401
     * segment match the ending coordinates of a currently open
402
     * subpath then the segment is omitted as superfluous.
403
     * The winding rule of the specified <code>Shape</code> is ignored
404
     * and the appended geometry is governed by the winding
405
     * rule specified for this path.
406
     * @param s the <code>Shape</code> whose geometry is appended
407
     * to this path
408
     * @param connect a boolean to control whether or not to turn an
409
     * initial <code>moveTo</code> segment into a <code>lineTo</code>
410
     * segment to connect the new geometry to the existing path
411
     */
412
    public void append(Shape s, boolean connect) {
413
        PathIterator pi = s.getPathIterator(null);
414
        append(pi,connect);
415
    }
416

    
417
    /**
418
     * Appends the geometry of the specified
419
     * {@link PathIterator} object
420
     * to the path, possibly connecting the new geometry to the existing
421
     * path segments with a line segment.
422
     * If the <code>connect</code> parameter is <code>true</code> and the
423
     * path is not empty then any initial <code>moveTo</code> in the
424
     * geometry of the appended <code>Shape</code> is turned into a
425
     * <code>lineTo</code> segment.
426
     * If the destination coordinates of such a connecting <code>lineTo</code>
427
     * segment match the ending coordinates of a currently open
428
     * subpath then the segment is omitted as superfluous.
429
     * The winding rule of the specified <code>Shape</code> is ignored
430
     * and the appended geometry is governed by the winding
431
     * rule specified for this path.
432
     * @param pi the <code>PathIterator</code> whose geometry is appended to
433
     * this path
434
     * @param connect a boolean to control whether or not to turn an
435
     * initial <code>moveTo</code> segment into a <code>lineTo</code> segment
436
     * to connect the new geometry to the existing path
437
     */
438
    public void append(PathIterator pi, boolean connect) {
439
        double coords[] = new double[6];
440
        while (!pi.isDone()) {
441
            switch (pi.currentSegment(coords)) {
442
            case SEG_MOVETO:
443
                if (!connect || numTypes < 1 || numCoords < 2) {
444
                    moveTo(coords[0], coords[1]);
445
                    break;
446
                }
447
                if (pointTypes[numTypes - 1] != SEG_CLOSE &&
448
                    pointCoords[numCoords - 2] == coords[0] &&
449
                    pointCoords[numCoords - 1] == coords[1])
450
                {
451
                    // Collapse out initial moveto/lineto
452
                    break;
453
                }
454
                // NO BREAK;
455
            case SEG_LINETO:
456
                lineTo(coords[0], coords[1]);
457
                break;
458
            case SEG_QUADTO:
459
                quadTo(coords[0], coords[1],
460
                       coords[2], coords[3]);
461
                break;
462
            case SEG_CUBICTO:
463
                curveTo(coords[0], coords[1],
464
                        coords[2], coords[3],
465
                        coords[4], coords[5]);
466
                break;
467
            case SEG_CLOSE:
468
                closePath();
469
                break;
470
            }
471
            pi.next();
472
            connect = false;
473
        }
474
    }
475

    
476
    /**
477
     * Returns the fill style winding rule.
478
     * @return an integer representing the current winding rule.
479
     * @see #WIND_EVEN_ODD
480
     * @see #WIND_NON_ZERO
481
     * @see #setWindingRule
482
     */
483
    public synchronized int getWindingRule() {
484
        return windingRule;
485
    }
486

    
487
    /**
488
     * Sets the winding rule for this path to the specified value.
489
     * @param rule an integer representing the specified
490
     * winding rule
491
     * @exception <code>IllegalArgumentException</code> if
492
     *                <code>rule</code> is not either
493
     *                <code>WIND_EVEN_ODD</code> or
494
     *                <code>WIND_NON_ZERO</code>
495
     * @see #WIND_EVEN_ODD
496
     * @see #WIND_NON_ZERO
497
     * @see #getWindingRule
498
     */
499
    public void setWindingRule(int rule) {
500
        if (rule != WIND_EVEN_ODD && rule != WIND_NON_ZERO) {
501
            throw new IllegalArgumentException("winding rule must be "+
502
                                               "WIND_EVEN_ODD or "+
503
                                               "WIND_NON_ZERO");
504
        }
505
        windingRule = rule;
506
    }
507

    
508
    /**
509
     * Returns the coordinates most recently added to the end of the path
510
     * as a {@link Point2D} object.
511
     * @return a <code>Point2D</code> object containing the ending
512
     * coordinates of the path or <code>null</code> if there are no points
513
     * in the path.
514
     */
515
    public synchronized Point2D getCurrentPoint() {
516
        if (numTypes < 1 || numCoords < 2) {
517
            return null;
518
        }
519
        int index = numCoords;
520
        if (pointTypes[numTypes - 1] == SEG_CLOSE) {
521
        loop:
522
            for (int i = numTypes - 2; i > 0; i--) {
523
                switch (pointTypes[i]) {
524
                case SEG_MOVETO:
525
                    break loop;
526
                case SEG_LINETO:
527
                    index -= 2;
528
                    break;
529
                case SEG_QUADTO:
530
                    index -= 4;
531
                    break;
532
                case SEG_CUBICTO:
533
                    index -= 6;
534
                    break;
535
                case SEG_CLOSE:
536
                    break;
537
                }
538
            }
539
        }
540
        return new Point2D.Double(pointCoords[index - 2],
541
                                 pointCoords[index - 1]);
542
    }
543

    
544
    /**
545
     * Resets the path to empty.  The append position is set back to the
546
     * beginning of the path and all coordinates and point types are
547
     * forgotten.
548
     */
549
    public synchronized void reset() {
550
        numTypes = numCoords = 0;
551
    }
552

    
553
    /**
554
     * Transforms the geometry of this path using the specified
555
     * {@link AffineTransform}.
556
     * The geometry is transformed in place, which permanently changes the
557
     * boundary defined by this object.
558
     * @param at the <code>AffineTransform</code> used to transform the area
559
     */
560
    public void transform(AffineTransform at) {
561
        at.transform(pointCoords, 0, pointCoords, 0, numCoords / 2);
562
    }
563

    
564
    public void reProject(ICoordTrans ct)
565
    {
566
            Point2D pt = new Point2D.Double();
567
            for (int i = 0; i < numCoords; i+=2)
568
            {
569
                    pt.setLocation(pointCoords[i], pointCoords[i+1]);
570
                    pt = ct.convert(pt,null);
571
                    pointCoords[i] = pt.getX();
572
                    pointCoords[i+1] = pt.getY();
573
            }
574

    
575
    }
576

    
577

    
578
    /**
579
     * Returns a new transformed <code>Shape</code>.
580
     * @param at the <code>AffineTransform</code> used to transform a
581
     * new <code>Shape</code>.
582
     * @return a new <code>Shape</code>, transformed with the specified
583
     * <code>AffineTransform</code>.
584
     */
585
    public synchronized Shape createTransformedShape(AffineTransform at) {
586
        GeneralPathX gp = (GeneralPathX) clone();
587
        if (at != null) {
588
            gp.transform(at);
589
        }
590
        return gp;
591
    }
592

    
593
    /**
594
     * Return the bounding box of the path.
595
     * @return a {@link java.awt.Rectangle} object that
596
     * bounds the current path.
597
     */
598
    public java.awt.Rectangle getBounds() {
599
        return getBounds2D().getBounds();
600
    }
601

    
602
    /**
603
     * Returns the bounding box of the path.
604
     * @return a {@link Rectangle2D} object that
605
     *          bounds the current path.
606
     */
607
    public synchronized Rectangle2D getBounds2D() {
608
        double x1, y1, x2, y2;
609
        int i = numCoords;
610
        if (i > 0) {
611
            y1 = y2 = pointCoords[--i];
612
            x1 = x2 = pointCoords[--i];
613
            while (i > 0) {
614
                double y = pointCoords[--i];
615
                double x = pointCoords[--i];
616
                if (x < x1) x1 = x;
617
                if (y < y1) y1 = y;
618
                if (x > x2) x2 = x;
619
                if (y > y2) y2 = y;
620
            }
621
        } else {
622
            x1 = y1 = x2 = y2 = 0.0f;
623
        }
624
        return new Rectangle2D.Double(x1, y1, x2 - x1, y2 - y1);
625
    }
626

    
627
    /**
628
     * Tests if the specified coordinates are inside the boundary of
629
     * this <code>Shape</code>.
630
     * @param x,&nbsp;y the specified coordinates
631
     * @return <code>true</code> if the specified coordinates are inside this
632
     * <code>Shape</code>; <code>false</code> otherwise
633
     */
634
    public boolean contains(double x, double y) {
635
        if (numTypes < 2) {
636
            return false;
637
        }
638
        int cross = Curve.pointCrossingsForPath(getPathIterator(null), x, y);
639
        if (windingRule == WIND_NON_ZERO) {
640
            return (cross != 0);
641
        } else {
642
            return ((cross & 1) != 0);
643
        }
644
    }
645

    
646
    /**
647
     * Tests if the specified <code>Point2D</code> is inside the boundary
648
     * of this <code>Shape</code>.
649
     * @param p the specified <code>Point2D</code>
650
     * @return <code>true</code> if this <code>Shape</code> contains the
651
     * specified <code>Point2D</code>, <code>false</code> otherwise.
652
     */
653
    public boolean contains(Point2D p) {
654
        return contains(p.getX(), p.getY());
655
    }
656

    
657
    /**
658
     * Tests if the specified rectangular area is inside the boundary of
659
     * this <code>Shape</code>.
660
     * @param x,&nbsp;y the specified coordinates
661
     * @param w the width of the specified rectangular area
662
     * @param h the height of the specified rectangular area
663
     * @return <code>true</code> if this <code>Shape</code> contains
664
     * the specified rectangluar area; <code>false</code> otherwise.
665
     */
666
    public boolean contains(double x, double y, double w, double h) {
667
        Crossings c = Crossings.findCrossings(getPathIterator(null),
668
                                              x, y, x+w, y+h);
669
        return (c != null && c.covers(y, y+h));
670
    }
671

    
672
    /**
673
     * Tests if the specified <code>Rectangle2D</code>
674
     * is inside the boundary of this <code>Shape</code>.
675
     * @param r a specified <code>Rectangle2D</code>
676
     * @return <code>true</code> if this <code>Shape</code> bounds the
677
     * specified <code>Rectangle2D</code>; <code>false</code> otherwise.
678
     */
679
    public boolean contains(Rectangle2D r) {
680
        return contains(r.getX(), r.getY(), r.getWidth(), r.getHeight());
681
    }
682

    
683
    /**
684
     * Tests if the interior of this <code>Shape</code> intersects the
685
     * interior of a specified set of rectangular coordinates.
686
     * @param x,&nbsp;y the specified coordinates
687
     * @param w the width of the specified rectangular coordinates
688
     * @param h the height of the specified rectangular coordinates
689
     * @return <code>true</code> if this <code>Shape</code> and the
690
     * interior of the specified set of rectangular coordinates intersect
691
     * each other; <code>false</code> otherwise.
692
     */
693
    public boolean intersects(double x, double y, double w, double h) {
694
        Crossings c = Crossings.findCrossings(getPathIterator(null),
695
                                              x, y, x+w, y+h);
696
        return (c == null || !c.isEmpty());
697
    }
698

    
699
    /**
700
     * Tests if the interior of this <code>Shape</code> intersects the
701
     * interior of a specified <code>Rectangle2D</code>.
702
     * @param r the specified <code>Rectangle2D</code>
703
     * @return <code>true</code> if this <code>Shape</code> and the interior
704
     *                 of the specified <code>Rectangle2D</code> intersect each
705
     *                 other; <code>false</code> otherwise.
706
     */
707
    public boolean intersects(Rectangle2D r) {
708
        return intersects(r.getX(), r.getY(), r.getWidth(), r.getHeight());
709
    }
710

    
711
    /**
712
     * Returns a <code>PathIterator</code> object that iterates along the
713
     * boundary of this <code>Shape</code> and provides access to the
714
     * geometry of the outline of this <code>Shape</code>.
715
     * The iterator for this class is not multi-threaded safe,
716
     * which means that this <code>GeneralPathX</code> class does not
717
     * guarantee that modifications to the geometry of this
718
     * <code>GeneralPathX</code> object do not affect any iterations of
719
     * that geometry that are already in process.
720
     * @param at an <code>AffineTransform</code>
721
     * @return a new <code>PathIterator</code> that iterates along the
722
     * boundary of this <code>Shape</code> and provides access to the
723
     * geometry of this <code>Shape</code>'s outline
724
     */
725
    public PathIterator getPathIterator(AffineTransform at) {
726
        return new GeneralPathXIterator(this, at);
727
    }
728

    
729
    /**
730
     * Returns a <code>PathIterator</code> object that iterates along the
731
     * boundary of the flattened <code>Shape</code> and provides access to the
732
     * geometry of the outline of the <code>Shape</code>.
733
     * The iterator for this class is not multi-threaded safe,
734
     * which means that this <code>GeneralPathX</code> class does not
735
     * guarantee that modifications to the geometry of this
736
     * <code>GeneralPathX</code> object do not affect any iterations of
737
     * that geometry that are already in process.
738
     * @param at an <code>AffineTransform</code>
739
     * @param flatness the maximum distance that the line segments used to
740
     *                approximate the curved segments are allowed to deviate
741
     *                from any point on the original curve
742
     * @return a new <code>PathIterator</code> that iterates along the flattened
743
     * <code>Shape</code> boundary.
744
     */
745
    public PathIterator getPathIterator(AffineTransform at, double flatness) {
746
        return new FlatteningPathIterator(getPathIterator(at), flatness);
747
    }
748

    
749
    /**
750
     * Creates a new object of the same class as this object.
751
     *
752
     * @return     a clone of this instance.
753
     * @exception  OutOfMemoryError            if there is not enough memory.
754
     * @see        java.lang.Cloneable
755
     * @since      1.2
756
     */
757
    public Object clone() {
758
        try {
759
            GeneralPathX copy = (GeneralPathX) super.clone();
760
            copy.pointTypes = (byte[]) pointTypes.clone();
761
            copy.pointCoords = (double[]) pointCoords.clone();
762
            return copy;
763
        } catch (CloneNotSupportedException e) {
764
            // this shouldn't happen, since we are Cloneable
765
            throw new InternalError();
766
        }
767
    }
768

    
769
    GeneralPathX(int windingRule,
770
                byte[] pointTypes,
771
                int numTypes,
772
                double[] pointCoords,
773
                int numCoords) {
774

    
775
    // used to construct from native
776

    
777
        this.windingRule = windingRule;
778
        this.pointTypes = pointTypes;
779
        this.numTypes = numTypes;
780
        this.pointCoords = pointCoords;
781
        this.numCoords = numCoords;
782
    }
783

    
784
    /**
785
     * Convertimos el path a puntos y luego le damos la vuelta.
786
     */
787
    public void flip()
788
        {
789
                PathIterator theIterator = getPathIterator(null, FConverter.FLATNESS); //polyLine.getPathIterator(null, flatness);
790
                double[] theData = new double[6];
791
        Coordinate first = null;
792
        CoordinateList coordList = new CoordinateList();
793
        Coordinate c1;
794
        GeneralPathX newGp = new GeneralPathX();
795
        ArrayList listOfParts = new ArrayList();
796
                while (!theIterator.isDone()) {
797
                        //while not done
798
                        int type = theIterator.currentSegment(theData);
799
                switch (type)
800
                {
801
                case SEG_MOVETO:
802
                        coordList = new CoordinateList();
803
                        listOfParts.add(coordList);
804
                        c1= new Coordinate(theData[0], theData[1]);
805
                        coordList.add(c1, true);
806
                        break;
807
                case SEG_LINETO:
808
                        c1= new Coordinate(theData[0], theData[1]);
809
                        coordList.add(c1, true);
810
                        break;
811

    
812
                case SEG_CLOSE:
813
                        coordList.add(coordList.getCoordinate(0));
814
                        break;
815

    
816
                }
817
                theIterator.next();
818
                }
819

    
820
                for (int i=listOfParts.size()-1; i>=0; i--)
821
                {
822
                        coordList = (CoordinateList) listOfParts.get(i);
823
                        Coordinate[] coords = coordList.toCoordinateArray();
824
                        CoordinateArraySequence seq = new CoordinateArraySequence(coords);
825
                        CoordinateSequences.reverse(seq);
826
                        coords = seq.toCoordinateArray();
827
                        newGp.moveTo(coords[0].x, coords[0].y);
828
                        for (int j=1; j < coords.length; j++)
829
                        {
830
                                newGp.lineTo(coords[j].x, coords[j].y);
831
                        }
832
                }
833
                reset();
834
                append(newGp, false);
835
        }
836

    
837
        /**
838
         * Use this function to ensure you get real polygons or holes
839
         * En JTS, con bCCW = false obtienes un pol?gono exterior.
840
         * Nota: Solo se le da la vuelta (si es que lo necesita) al
841
         * pol?gono exterior. El resto, por ahora, no se tocan.
842
         * Si se necesita tenerlos en cuenta, habr?a que mirar
843
         * si est?n dentro del otro, y entonces revisar que tiene
844
         * un CCW contrario al exterior.
845
         * @param bCCW true if you want the GeneralPath in CCW order
846
         * @return true si se le ha dado la vuelta. (true if flipped)
847
         * TODO: TERMINAR ESTO!! NO EST? COMPLETO!! NO sirve para multipoligonos
848
         */
849
        public boolean ensureOrientation(boolean bCCW) {
850
        byte[] pointTypesAux = new byte[numTypes+1];
851
        double[] pointCoordsAux = new double[numCoords+2];
852
        int i;
853
        int pointIdx = 0;
854

    
855
        Coordinate c1, c2, c3;
856
        CoordinateList coordList = new CoordinateList();
857
        CoordinateList firstList = new CoordinateList();
858
        boolean bFirstList = true;
859
        Coordinate cInicio = null;
860

    
861
        for (i=0; i< numTypes; i++)
862
        {
863
                int type = pointTypes[i];
864

    
865
                switch (type)
866
                {
867
                case SEG_MOVETO:
868
                        c1= new Coordinate(pointCoords[pointIdx], pointCoords[pointIdx+1]);
869
                        cInicio = c1;
870
                        coordList.add(c1, true);
871
                        if (i>0) bFirstList = false;
872
                        if (bFirstList)
873
                        {
874
                                firstList.add(c1,true);
875
                        }
876
                        break;
877
                case SEG_LINETO:
878
                        c1= new Coordinate(pointCoords[pointIdx], pointCoords[pointIdx+1]);
879
                        coordList.add(c1, true);
880
                        if (bFirstList)
881
                        {
882
                                firstList.add(c1,true);
883
                        }
884
                        break;
885
                case SEG_QUADTO:
886
                        c1= new Coordinate(pointCoords[pointIdx], pointCoords[pointIdx+1]);
887
                        coordList.add(c1, true);
888
                        c2= new Coordinate(pointCoords[pointIdx+2], pointCoords[pointIdx+3]);
889
                        coordList.add(c2, true);
890
                        if (bFirstList)
891
                        {
892
                                firstList.add(c1,true);
893
                                firstList.add(c2,true);
894
                        }
895

    
896
                        break;
897
                case SEG_CUBICTO:
898
                        c1= new Coordinate(pointCoords[pointIdx], pointCoords[pointIdx+1]);
899
                        coordList.add(c1, true);
900
                        c2= new Coordinate(pointCoords[pointIdx+2], pointCoords[pointIdx+3]);
901
                        coordList.add(c2, true);
902
                        c3= new Coordinate(pointCoords[pointIdx+4], pointCoords[pointIdx+5]);
903
                        coordList.add(c3, true);
904
                        if (bFirstList)
905
                        {
906
                                firstList.add(c1,true);
907
                                firstList.add(c2,true);
908
                                firstList.add(c3,true);
909
                        }
910

    
911
                        break;
912
                case SEG_CLOSE:
913
                        coordList.add(cInicio, true);
914
                        if (bFirstList)
915
                        {
916
                                firstList.add(cInicio,true);
917
                        }
918
                        break;
919

    
920
                }
921
                pointIdx += curvesize[type];
922
        }
923
                // Guardamos el path dandole la vuelta
924
                Coordinate[] coords = coordList.toCoordinateArray();
925
                boolean bFlipped = false;
926
                if (CGAlgorithms.isCCW(coords) != bCCW) // Le damos la vuelta
927
                {
928
                        CoordinateArraySequence seq = new CoordinateArraySequence(coords);
929
                        CoordinateSequences.reverse(seq);
930
                        coords = seq.toCoordinateArray();
931

    
932

    
933
                        // En el primer punto metemos un moveto
934
                        pointCoordsAux[0] = coords[0].x;
935
                        pointCoordsAux[1] = coords[0].y;
936
                        pointTypesAux[0] = SEG_MOVETO;
937
                        int idx = 2;
938
                        i=0;
939
                        int j=1;
940
                        for (int k=0; k < coords.length; k++)
941
                        {
942
                                pointCoordsAux[idx++] = coords[k].x;
943
                                pointCoordsAux[idx++] = coords[k].y;
944
                        int type = pointTypes[i++];
945
                        pointIdx += curvesize[type];
946
                        switch (type)
947
                        {
948
                        case SEG_MOVETO:
949
                                pointTypesAux[j] = SEG_LINETO;
950
                                break;
951
                        case SEG_LINETO:
952
                                pointTypesAux[j] = SEG_LINETO;
953
                                break;
954
                        case SEG_QUADTO:
955
                                pointTypesAux[j] = SEG_QUADTO;
956
                                break;
957
                        case SEG_CUBICTO:
958
                                pointTypesAux[j] = SEG_CUBICTO;
959
                                break;
960
                        case SEG_CLOSE:
961
                                // TODO: IMPLEMENTAR ESTO!!!
962
                                break;
963

    
964
                        }
965
                        j++;
966

    
967
                        }
968

    
969
                pointTypes = pointTypesAux;
970
                pointCoords = pointCoordsAux;
971
                numCoords= numCoords+2;
972
                numTypes++;
973
                bFlipped  = true;
974

    
975
                }
976
                return bFlipped;
977
        }
978

    
979
    /**
980
     * Check if the first part is CCW.
981
     * @return
982
     */
983
    public boolean isCCW()
984
    {
985
        int i;
986

    
987
                PathIterator theIterator = getPathIterator(null, FConverter.FLATNESS); //polyLine.getPathIterator(null, flatness);
988
                double[] theData = new double[6];
989
        Coordinate first = null;
990
        CoordinateList coordList = new CoordinateList();
991
        Coordinate c1;
992
        boolean bFirst = true;
993
                while (!theIterator.isDone()) {
994
                        //while not done
995
                        int type = theIterator.currentSegment(theData);
996
                switch (type)
997
                {
998
                case SEG_MOVETO:
999
                        c1= new Coordinate(theData[0], theData[1]);
1000
                        if (bFirst == false) // Ya tenemos la primera parte.
1001
                                break;
1002
                        if (bFirst)
1003
                        {
1004
                                bFirst=false;
1005
                                first = c1;
1006
                        }
1007
                        coordList.add(c1, true);
1008
                        break;
1009
                case SEG_LINETO:
1010
                        c1= new Coordinate(theData[0], theData[1]);
1011
                        coordList.add(c1, true);
1012
                        break;
1013

    
1014
                }
1015
                theIterator.next();
1016
                }
1017
                coordList.add(first, true);
1018
        return CGAlgorithms.isCCW(coordList.toCoordinateArray());
1019

    
1020
    }
1021

    
1022
}