Revision 25674

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trunk/libraries/lib3DMap/src/org/gvsig/gvsig3d/cacheservices/FLayerCacheService.java
155 155
			if (_layer.getClass().equals(FLyrVect.class)) {
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				// Generate layers 3D properties
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				Layer3DProps props3D = Layer3DProps.getLayer3DProps(_layer);
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				// Getting layer transparency
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				trans = ((FLyrDefault) _layer).getTransparency();
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				// Casting to float
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				float transFloat = (float) ((float) (255) / 255.0);
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				// Setting in the layers 3D props
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				props3D.setOpacity(transFloat);
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//				// Getting layer transparency
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//				trans = ((FLyrDefault) _layer).getTransparency();
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//				// Casting to float
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//				float transFloat = (float) ((float) (trans) / 255.0);
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//				// Setting in the layers 3D props
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//				props3D.setOpacity(transFloat);
164 164
				// fix opaque the layer to save in disk
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				((FLyrDefault) _layer).setTransparency(255);
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				((FLyrDefault) _layer).setTransparency((int) (props3D.getOpacity()*255));
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			}
167 167

  
168 168
			try {

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