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root / trunk / libraries / libFMap / src / com / iver / cit / gvsig / fmap / rendering / AbstractClassifiedVectorLegend.java @ 20778

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/* gvSIG. Sistema de Informaci?n Geogr?fica de la Generalitat Valenciana
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 *
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 * Copyright (C) 2004 IVER T.I. and Generalitat Valenciana.
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,USA.
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 *
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 * For more information, contact:
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 *
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 *  Generalitat Valenciana
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 *   Conselleria d'Infraestructures i Transport
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 *   Av. Blasco Ib??ez, 50
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 *   46010 VALENCIA
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 *   SPAIN
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 *
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 *      +34 963862235
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 *   gvsig@gva.es
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 *      www.gvsig.gva.es
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 *
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 *    or
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 *
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 *   IVER T.I. S.A
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 *   Salamanca 50
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 *   46005 Valencia
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 *   Spain
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 *
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 *   +34 963163400
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 *   dac@iver.es
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 */
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package com.iver.cit.gvsig.fmap.rendering;
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/**
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 * Abstract class that implements the interface for legends composed by
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 * classified symbols.It will have two methods that will be executed
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 * depending on the action that had been done with the legend (addition 
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 * of a new symbol or clear the legend).
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 *  
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 * @author pepe vidal salvador - jose.vidal.salvador@iver.es
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 */
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public abstract class AbstractClassifiedVectorLegend extends AbstractLegend implements IClassifiedVectorLegend {
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        private String[] fieldNames;
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        private int[] fieldTypes;
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        private ZSort zSort;
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        /**
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         * Looks for a change in a classified symbol of a legend. To perform
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         * it, the Array of LegendListeners is scaned and when the corresponding
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         * listener is true, the method is invoked and the change will be done.
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         * @param event
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         */
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        public void fireClassifiedSymbolChangeEvent(SymbolLegendEvent event) {
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                for (int i = 0; i < getListeners().length; i++) {
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                        getListeners()[i].symbolChanged(event);
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                }
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        }
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        /**
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         * Looks for a change in a legend of classified symbols. In this case
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         * if the specific legend is cleared.
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         * @param event
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         */
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        public void fireLegendClearEvent(LegendClearEvent event) {
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                for (int i = 0; i < getListeners().length; i++) {
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                        getListeners()[i].legendCleared(event);
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                }
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        }
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        public String[] getClassifyingFieldNames() {
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                return fieldNames;
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        }
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        public void setClassifyingFieldNames(String[] fieldNames) {
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                this.fieldNames = fieldNames;
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        }
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        public int[] getClassifyingFieldTypes() {
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                return fieldTypes;
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        }
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        public void setClassifyingFieldTypes(int[] fieldTypes) {
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                this.fieldTypes =  fieldTypes;
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        }
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        public ZSort getZSort() {
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                return zSort;
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        }
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        public void setZSort(ZSort zSort) {
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                if (zSort == null) {
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                        removeLegendListener(this.zSort);
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                }
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                this.zSort = zSort;
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                addLegendListener(zSort);
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        }
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        public boolean isSuitableForShapeType(int shapeType) {
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                return getShapeType() == shapeType;
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        }
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}