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root / trunk / libraries / libFMap / src / com / iver / cit / gvsig / fmap / tools / Events / RectangleEvent.java @ 20098

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/* gvSIG. Sistema de Informaci?n Geogr?fica de la Generalitat Valenciana
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 *
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 * Copyright (C) 2004 IVER T.I. and Generalitat Valenciana.
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,USA.
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 *
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 * For more information, contact:
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 *
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 *  Generalitat Valenciana
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 *   Conselleria d'Infraestructures i Transport
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 *   Av. Blasco Ib??ez, 50
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 *   46010 VALENCIA
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 *   SPAIN
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 *
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 *      +34 963862235
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 *   gvsig@gva.es
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 *      www.gvsig.gva.es
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 *
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 *    or
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 *
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 *   IVER T.I. S.A
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 *   Salamanca 50
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 *   46005 Valencia
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 *   Spain
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 *
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 *   +34 963163400
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 *   dac@iver.es
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 */
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package com.iver.cit.gvsig.fmap.tools.Events;
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import java.awt.event.MouseEvent;
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import java.awt.geom.Rectangle2D;
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/**
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 * <p><code>RectangleEvent</code> is used to notify a selection of a rectangular area in a view, with the mouse.</p>
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 *
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 * @author Vicente Caballero Navarro
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 */
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public class RectangleEvent {
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        /**
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         * <p>Rectangle selected in world coordinates.</p>
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         */
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        private Rectangle2D rect;
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    /**
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     * <p>Rectangle selected in view (pixel) coordinates.</p>
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     */
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        private Rectangle2D pixRect;
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    /**
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         * <p>Mouse event that has been the cause of creating this event.</p>
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     */
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        private MouseEvent event;
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        /**
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         * <p>Creates a new <code>RectangleEvent</code> with all necessary data.</p>
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         * 
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         * @param worldRect rectangle selected in world coordinates
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         * @param pixelRect rectangle selected in view (pixel) coordinates
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         * @param e mouse event that has been the cause of creating this event
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         */
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    public RectangleEvent(Rectangle2D worldRect, MouseEvent e, Rectangle2D pixelRect) {
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        rect = worldRect;
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        event = e;
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        pixRect = pixelRect;
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    }
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        /**
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         * <p>Gets the rectangle selected in world coordinates.</p>
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         *
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         * @return rectangle selected in world coordinates
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         */
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    public Rectangle2D getWorldCoordRect() {
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        return rect;
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    }
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    /**
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     * <p>Gets the rectangle selected in pixel coordinates.</p>
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     *
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     * <p>This is useful for doing some verifications, like if rectangle is thinner than
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     *  3 pixels of width and height, keeping the zoom instead of reducing it.</p>
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     * 
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     * @return rectangle selected in view (pixel) coordinates
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     */
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    public Rectangle2D getPixelCoordRect() {
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        return pixRect;
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    }
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    /**
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         * <p>Gets the event that has been the cause of creating this one.</p>
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         * 
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         * @return mouse event that has been the cause of creating this one
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     */
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        public MouseEvent getEvent() {
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                return event;
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        }
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}