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LegendChangedEvent (FMap API)
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com.iver.cit.gvsig.fmap.rendering</FONT>
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Class LegendChangedEvent</H2>
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<PRE>
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java.lang.Object
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  <IMG SRC="../../../../../../resources/inherit.gif" ALT="extended by"><A HREF="../../../../../../com/iver/cit/gvsig/fmap/FMapEvent.html" title="class in com.iver.cit.gvsig.fmap">com.iver.cit.gvsig.fmap.FMapEvent</A>
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      <IMG SRC="../../../../../../resources/inherit.gif" ALT="extended by"><A HREF="../../../../../../com/iver/cit/gvsig/fmap/layers/LegendEvent.html" title="class in com.iver.cit.gvsig.fmap.layers">com.iver.cit.gvsig.fmap.layers.LegendEvent</A>
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          <IMG SRC="../../../../../../resources/inherit.gif" ALT="extended by"><B>com.iver.cit.gvsig.fmap.rendering.LegendChangedEvent</B>
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<DT>public class <B>LegendChangedEvent</B><DT>extends <A HREF="../../../../../../com/iver/cit/gvsig/fmap/layers/LegendEvent.html" title="class in com.iver.cit.gvsig.fmap.layers">LegendEvent</A></DL>
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Evento de cambio de leyenda.
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<DT><B>Author:</B></DT>
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  <DD>Vicente Caballero Navarro</DD>
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<B>Method Summary</B></FONT></TD>
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<CODE>static&nbsp;<A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/LegendChangedEvent.html" title="class in com.iver.cit.gvsig.fmap.rendering">LegendChangedEvent</A></CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/LegendChangedEvent.html#createLegendChangedEvent(com.iver.cit.gvsig.fmap.rendering.VectorialLegend, com.iver.cit.gvsig.fmap.rendering.VectorialLegend)">createLegendChangedEvent</A></B>(<A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/VectorialLegend.html" title="interface in com.iver.cit.gvsig.fmap.rendering">VectorialLegend</A>&nbsp;oldLegend,
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                         <A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/VectorialLegend.html" title="interface in com.iver.cit.gvsig.fmap.rendering">VectorialLegend</A>&nbsp;newLegend)</CODE>
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<CODE>&nbsp;<A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/LegendChangedEvent.html" title="class in com.iver.cit.gvsig.fmap.rendering">LegendChangedEvent</A>[]</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/LegendChangedEvent.html#getEvents()">getEvents</A></B>()</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Vector de LegendChangedEvent con los eventos.</TD>
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<CODE>&nbsp;<A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/VectorialLegend.html" title="interface in com.iver.cit.gvsig.fmap.rendering">VectorialLegend</A></CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/LegendChangedEvent.html#getNewLegend()">getNewLegend</A></B>()</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Devuelve la nueva leyenda.</TD>
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<CODE>&nbsp;<A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/VectorialLegend.html" title="interface in com.iver.cit.gvsig.fmap.rendering">VectorialLegend</A></CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/LegendChangedEvent.html#getOldLegend()">getOldLegend</A></B>()</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Devuelve la antigua leyenda.</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/LegendChangedEvent.html#setEvents(com.iver.cit.gvsig.fmap.rendering.LegendChangedEvent[])">setEvents</A></B>(<A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/LegendChangedEvent.html" title="class in com.iver.cit.gvsig.fmap.rendering">LegendChangedEvent</A>[]&nbsp;events)</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Inserta un vector con LegendChangedEvent.</TD>
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&nbsp;<A NAME="methods_inherited_from_class_com.iver.cit.gvsig.fmap.layers.LegendEvent"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TD><B>Methods inherited from class com.iver.cit.gvsig.fmap.layers.<A HREF="../../../../../../com/iver/cit/gvsig/fmap/layers/LegendEvent.html" title="class in com.iver.cit.gvsig.fmap.layers">LegendEvent</A></B></TD>
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<TD><CODE><A HREF="../../../../../../com/iver/cit/gvsig/fmap/layers/LegendEvent.html#getLayer()">getLayer</A>, <A HREF="../../../../../../com/iver/cit/gvsig/fmap/layers/LegendEvent.html#setLayer(com.iver.cit.gvsig.fmap.layers.layerOperations.ClassifiableVectorial)">setLayer</A></CODE></TD>
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<TD><B>Methods inherited from class com.iver.cit.gvsig.fmap.<A HREF="../../../../../../com/iver/cit/gvsig/fmap/FMapEvent.html" title="class in com.iver.cit.gvsig.fmap">FMapEvent</A></B></TD>
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<TD><CODE><A HREF="../../../../../../com/iver/cit/gvsig/fmap/FMapEvent.html#getEventType()">getEventType</A>, <A HREF="../../../../../../com/iver/cit/gvsig/fmap/FMapEvent.html#setEventType(int)">setEventType</A></CODE></TD>
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<A NAME="createLegendChangedEvent(com.iver.cit.gvsig.fmap.rendering.VectorialLegend, com.iver.cit.gvsig.fmap.rendering.VectorialLegend)"><!-- --></A><H3>
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createLegendChangedEvent</H3>
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<PRE>
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public static <A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/LegendChangedEvent.html" title="class in com.iver.cit.gvsig.fmap.rendering">LegendChangedEvent</A> <B>createLegendChangedEvent</B>(<A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/VectorialLegend.html" title="interface in com.iver.cit.gvsig.fmap.rendering">VectorialLegend</A>&nbsp;oldLegend,
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                                                          <A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/VectorialLegend.html" title="interface in com.iver.cit.gvsig.fmap.rendering">VectorialLegend</A>&nbsp;newLegend)</PRE>
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<DD><DL>
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<A NAME="getOldLegend()"><!-- --></A><H3>
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getOldLegend</H3>
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public <A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/VectorialLegend.html" title="interface in com.iver.cit.gvsig.fmap.rendering">VectorialLegend</A> <B>getOldLegend</B>()</PRE>
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<DL>
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<DD>Devuelve la antigua leyenda.
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<DT><B>Returns:</B><DD>Antigua leyenda.</DL>
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<A NAME="getNewLegend()"><!-- --></A><H3>
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getNewLegend</H3>
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<PRE>
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public <A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/VectorialLegend.html" title="interface in com.iver.cit.gvsig.fmap.rendering">VectorialLegend</A> <B>getNewLegend</B>()</PRE>
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<DL>
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<DD>Devuelve la nueva leyenda.
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<DT><B>Returns:</B><DD>Nueva leyenda.</DL>
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<A NAME="getEvents()"><!-- --></A><H3>
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getEvents</H3>
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public <A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/LegendChangedEvent.html" title="class in com.iver.cit.gvsig.fmap.rendering">LegendChangedEvent</A>[] <B>getEvents</B>()</PRE>
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<DL>
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<DD>Vector de LegendChangedEvent con los eventos.
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<DD><DL>
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<DT><B>Returns:</B><DD>Vector de LegendChangedEvent.</DL>
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<A NAME="setEvents(com.iver.cit.gvsig.fmap.rendering.LegendChangedEvent[])"><!-- --></A><H3>
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setEvents</H3>
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<PRE>
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public void <B>setEvents</B>(<A HREF="../../../../../../com/iver/cit/gvsig/fmap/rendering/LegendChangedEvent.html" title="class in com.iver.cit.gvsig.fmap.rendering">LegendChangedEvent</A>[]&nbsp;events)</PRE>
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<DD>Inserta un vector con LegendChangedEvent.
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<DT><B>Parameters:</B><DD><CODE>events</CODE> - Vector de LegendChangedEvent.</DL>
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