included support for compute maximum level per layer
Bug #14746 Fixed: Changed dialog for vector height features to DataInput field to use localization for millions and comma separators. Changed some misspelling methods and parse the numeric value to float instead of integer.
Bug #14742 Fixed: Modified the addLayerToTerrain method of MapContext3D to clear cache when a rasterized vector layer is loaded.
added method to compute de maximum resolution level for elevation layers, currently is not active by default
Solved issue in legendChanged of MapContext3D
Solved bug with editor listener when there is more than one 3D object in the same layer
Bug #14731 Fixed: Changed raypick intersection to polytope intersection to avoid picking with points. We added a new method that returns only the first intersection instead all of them to compute intersections faster.
Bug #14722 Fixed: Delete labels vector at cache services before a new redraw
Bug #14721 Fixed: Changed method toMapDistance to avoid bugs using information tool.
Updating to osgvp 2.8.3-SNAPSHOT
Removing traces
Fixing symbology bugs and internacionalized strings
Trying to remove _layerNode children
Fixing memory overload in point generation
Fixed bug when the mouse was released and a big file had been loaded. Fixed some minor bugs in FLayerCacheService
fixed problem with vectorial layers
Added DownloadMonitor thread to avoid hanging on request images from WMS. Fixed bug removing cache files on Windows.
wms load properties changes
tried to fix bug #14529. Not stable
Branch from gvSIG repo import