Class SymbolLevelsWindow

All Implemented Interfaces:
ActionListener, ImageObserver, MenuContainer, Serializable, EventListener, Accessible, org.gvsig.andami.ui.mdiManager.IWindow

public final class SymbolLevelsWindow extends JPanel implements org.gvsig.andami.ui.mdiManager.IWindow, ActionListener
Creates a panel to specify an order for the symbols of a map. This order is important when the map is going to be painted because, apart from that the waste of time can be less, the final representation of the map will depend on this order.
Author:
gvSIG Team
See Also:
  • Constructor Details

    • SymbolLevelsWindow

      public SymbolLevelsWindow(org.gvsig.fmap.mapcontext.rendering.legend.ZSort zSort)
  • Method Details

    • getWindowInfo

      public org.gvsig.andami.ui.mdiManager.WindowInfo getWindowInfo()
      Specified by:
      getWindowInfo in interface org.gvsig.andami.ui.mdiManager.IWindow
    • setModel

      public void setModel(org.gvsig.fmap.mapcontext.rendering.legend.ZSort plan)
      Sets the model
      Parameters:
      plan - ZSort
    • actionPerformed

      public void actionPerformed(ActionEvent e)
      Specified by:
      actionPerformed in interface ActionListener
    • getZSort

      public org.gvsig.fmap.mapcontext.rendering.legend.ZSort getZSort()
      Gets the ZSort value
      Returns:
      zSort ZSort
    • getWindowProfile

      public Object getWindowProfile()
      Specified by:
      getWindowProfile in interface org.gvsig.andami.ui.mdiManager.IWindow