All Classes and Interfaces
Class
Description
CharacterMarker allows the user to store and modify the properties that
define a character marker.
Allows to use a source of TrueType characters to define the marker that will
substitute the symbol.If the picture is defined in a source, the performance is
more agile.
Utility class to centralize the creation of an
ExtendedLabelingFactory.java
LabelClassProperties.java
Configuration panel to set the range of scales in which the labels
will be visible.
LabelStyleOpenBackgroundFile.java
SimpleLabelStylePanTool.java
MultiShapePlacementConstraints.java
OnSelectionLabeled.java
PlacementManager.java
Implements an editor tool which can be used to select the position for the
label when the user is performing a layer of points.
Implements an editor tool which can be used to select the position for the
label when the user is performing a layer of points.
Implements an editor tool which can be used to select the position for the
label when the user is performing a layer of points.
Implements an editor tool which can be used to select the position for the
label when the user is performing a layer of points.
Specifies the point position for a label
Class used to create symbols composed using a text defined by
the user.This text can be edited (changing the color, the font of the characters, and
the rotation of the text)and has the property that can follow a path.If this path
does not exist, the text is treated as a simpletextsymbol (when is drawn).
SmartTextSymbolLabelClass.java