All Classes and Interfaces

Class
Description
 
 
 
 
CharacterMarker allows the user to store and modify the properties that define a character marker.
Allows to use a source of TrueType characters to define the marker that will substitute the symbol.If the picture is defined in a source, the performance is more agile.
 
 
 
Utility class to centralize the creation of an
 
 
 
 
ExtendedLabelingFactory.java
 
 
 
 
 
 
 
LabelClassProperties.java
 
 
 
Configuration panel to set the range of scales in which the labels will be visible.
 
LabelStyleOpenBackgroundFile.java
SimpleLabelStylePanTool.java
 
 
 
 
 
 
 
 
 
 
 
MultiShapePlacementConstraints.java
 
 
OnSelectionLabeled.java
PlacementManager.java
 
Implements an editor tool which can be used to select the position for the label when the user is performing a layer of points.
Implements an editor tool which can be used to select the position for the label when the user is performing a layer of points.
Implements an editor tool which can be used to select the position for the label when the user is performing a layer of points.
Implements an editor tool which can be used to select the position for the label when the user is performing a layer of points.
Specifies the point position for a label
 
 
 
 
 
 
Class used to create symbols composed using a text defined by the user.This text can be edited (changing the color, the font of the characters, and the rotation of the text)and has the property that can follow a path.If this path does not exist, the text is treated as a simpletextsymbol (when is drawn).
SmartTextSymbolLabelClass.java